Building Tetris with Elixir, LiveView and OTP

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Who doesn’t have fond, nostalgic memories of playing Tetris?

In this webinar, Sandesh Soni takes a live coding workshop to walk you through the basics of building the game, from scratch using Elixir, OTP and Phoenix LiveView without a single line of JavaScript.

It’s a great exercise for beginners to learn Elixir or for Elixir lovers to create a fun hobby project.

How to Think About Game Servers (Pt 2)

How to Think About Game Servers (Pt 2)

In his latest game server webinar, Hernan Rivas Acosta explores synchronisation, latency and lag compensation in multiplayer games.

Concurrency, Understanding the BEAM Limits

Concurrency, Understanding the BEAM Limits

Lorena Mireles Rivero explores BEAM concurrency limits and how overload impacts system performance.

Keeping Real-Time Communication Platforms Online During Peak Demand

Keeping Real-Time Communication Platforms Online During Peak Demand

Bartłomiej Górny explores why real-time systems fail under peak demand, and how architecture, scaling, and testing keep them running.